One Minute Video with Alyssa Smith and Kelsey Schile
http://www.youtube.com/watch?v=jqS02aq-nG8

Friday, October 15, 2010
Monday, October 4, 2010
Camera Techniques
Notetaking on Camera Techniques
INTERVIEWING:
• What seven items should you bring with you when you are shooting an interview?
(Clocks Tick Tock Making Heads Pound Loudly)
C - CAMERA
T - TAPE
T - TRIPOD
M - MICROPHONE, ("Hang Loose" symbol away from the person's mouth)
H - HEADPHONES
P - POWER
L - LIGHT SOURCE
• Shooting into a light source = causes a silhouette
Button to adjust = Backlight button or add light to the front by using a flash
• Where do you want your light source? - Light should always be behind the camera
• On what object should you focus the camera?The person's nose
• No tripod= BAD
• Date and Time= Permanently recorded on your tape. Old cameras- had to shut off the stamp or else it would be there.
• What's the difference between SP/EP?
SP - STANDARD PLAY: always shoot in SP, highest quality possible
EP - EXTENDED PLAY: allows to record more but at a reduced quality
• Camera shoots in __SP__.
• Pre-Roll- Let camera roll for 2-3 or 3-5 seconds before you start your interview.
• Post-Roll- Let camera continue to roll 2-3 or 3-5 seconds after the interview so you don't cut off what they say.
CAMERA SHOTS:
***BACKGROUND: Has some depth, not plain
Interviewee is at least 6-8 feet from wall, interviewee is the shot, not a poster
• 1 Shot= Middle of the chest to above the head.
• 1 Shot with graphic= a 1 shot but panned a little bit to the side to leave room for a graphic-- over the shoulder graphic
• 2 Shot= only for the anchors when they're interacting
• CU- Close up, zoomed on a subject to show detail.
• MS- Medium shot, not a close up- half of a person, a little bit of a wider shot
• LS- Long shot, showing the entire body of a person
• ECU- Extreme close up, very zoomed in on the subject
• Rule of thirds- Put the subjects eyes on the rule of thirds, framing shots.
CAMERA MOVEMENTS:
• Tilt- Moving the camera up and down
• Pan- Moving the camera left and right
• Zoom- Changing the focal length. Getting closer or farther away from the subject matter with out moving the camera
• Dolly- Physicially moving the camera but usually on wheels
LIGHTS
• Key- Most important light, the strongest light that does most of the lightning in the shot. 45 degree angle pointed at the subject matter.
• Fill- Fills in the shadows from the other direction. Opposite 45 degree angle from the Key Light.
• Back- Behind the subject. Separates the subject from the background. Opposite the Key Light
MICROPHONES:
• Unidirectional- a shot gun microphone, boom microphone. points in one direction
• Omnidirectional- takes in sound from all directions
• Cardiod- a version of unidirectional but picks up some sound on the side
• Lav/Lapel Microphone- One you can clip on to your shirt so the person doesn't have to hold the microphone
• Boom Microphone- microphone that's held on a long pole so you can put it into a scene, unidirectional.
INTERVIEWING:
• What seven items should you bring with you when you are shooting an interview?
(Clocks Tick Tock Making Heads Pound Loudly)
C - CAMERA
T - TAPE
T - TRIPOD
M - MICROPHONE, ("Hang Loose" symbol away from the person's mouth)
H - HEADPHONES
P - POWER
L - LIGHT SOURCE
• Shooting into a light source = causes a silhouette
Button to adjust = Backlight button or add light to the front by using a flash
• Where do you want your light source? - Light should always be behind the camera
• On what object should you focus the camera?The person's nose
• No tripod= BAD
• Date and Time= Permanently recorded on your tape. Old cameras- had to shut off the stamp or else it would be there.
• What's the difference between SP/EP?
SP - STANDARD PLAY: always shoot in SP, highest quality possible
EP - EXTENDED PLAY: allows to record more but at a reduced quality
• Camera shoots in __SP__.
• Pre-Roll- Let camera roll for 2-3 or 3-5 seconds before you start your interview.
• Post-Roll- Let camera continue to roll 2-3 or 3-5 seconds after the interview so you don't cut off what they say.
CAMERA SHOTS:
***BACKGROUND: Has some depth, not plain
Interviewee is at least 6-8 feet from wall, interviewee is the shot, not a poster
• 1 Shot= Middle of the chest to above the head.
• 1 Shot with graphic= a 1 shot but panned a little bit to the side to leave room for a graphic-- over the shoulder graphic
• 2 Shot= only for the anchors when they're interacting
• CU- Close up, zoomed on a subject to show detail.
• MS- Medium shot, not a close up- half of a person, a little bit of a wider shot
• LS- Long shot, showing the entire body of a person
• ECU- Extreme close up, very zoomed in on the subject
• Rule of thirds- Put the subjects eyes on the rule of thirds, framing shots.
CAMERA MOVEMENTS:
• Tilt- Moving the camera up and down
• Pan- Moving the camera left and right
• Zoom- Changing the focal length. Getting closer or farther away from the subject matter with out moving the camera
• Dolly- Physicially moving the camera but usually on wheels
LIGHTS
• Key- Most important light, the strongest light that does most of the lightning in the shot. 45 degree angle pointed at the subject matter.
• Fill- Fills in the shadows from the other direction. Opposite 45 degree angle from the Key Light.
• Back- Behind the subject. Separates the subject from the background. Opposite the Key Light
MICROPHONES:
• Unidirectional- a shot gun microphone, boom microphone. points in one direction
• Omnidirectional- takes in sound from all directions
• Cardiod- a version of unidirectional but picks up some sound on the side
• Lav/Lapel Microphone- One you can clip on to your shirt so the person doesn't have to hold the microphone
• Boom Microphone- microphone that's held on a long pole so you can put it into a scene, unidirectional.
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